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Dominicus Tempest
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Posted - 2005.08.19 19:41:00 -
[1]
Ok I feel there might be a fun solution that will benefit both miners and ore thieves. Please read and give me feedback on what you think and I will try to revise it based on good advice to end up with a cool item for patch.
Firstly, keep the way jet cans work as is. It is meant for players to be able to discard junk from their cargo for others to take advantage of. One manÆs junk is anotherÆs treasure. It would be wrong to make it a crime for others to loot these jet cans when thatÆs what they were meant for in the first place.
Now create a new line of containers called Ore Containers or something like that. These containers will have some of the following properties:
-They will have a huge amount of space comparable to a jet can -Their volume and capacity will be the same -They will be password protected but with a twist -They should be reasonably priced so that most miners, even newer ones can use them -They are able to be anchored in any sec system within 1 km of any object (better than 5 km that secures require)
Now hereÆs the twist, unlike secure cargo containers where once anchored are untouchable without the password or a gun, these ore containers will be able to be hacked.
When an ore thief is to hack one of these containers, he/she is now flagged to be attacked by the miner and the miner only for 15 minutes since the initiation of the hacking process. The miner will be given an alert that his/her container is being hacked in xxxx system.
When the ore thief completes the hacking of the container he is able to have access to it for the period in which he is flagged for attack.
This hacking will require a skill of course called hacking. At its highest level it should take an ore thief 1-2 minutes to hack the container. At its lowest level it should take as long as 8-10 minutes (these are just values I quickly thought up to be reasonable. Remember that the ore thief only has access to the container as long as he is flagged for which is 15 minutes since the hacking was initiated).
What I believe will result in the implementation of this idea is that a) jet cans are more likely to be used the way they should, b) the miners have a chance to fight back now and some time to get the thief before ore is taken from them, and c) since it is more convenient for miners to use am ore container over a secure container even in lower sec space (as it is anchorable), almost all containers used by miners will be lootable and will result in more people to get ore from than before.
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Dominicus Tempest
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Posted - 2005.08.23 00:00:00 -
[2]
Thanks for the feedback so far guys! Now to address some concerns.
In regards to the worry about the ore cans flooding up the higher sec systems, my thought was that once the hacker has successfully hacked the container, then he has the ability to unanchor it. It wouldn't take long for it to unanchor and would bring in a bit of extra cash for the container. Small time ore thieves would probably try to do this even if the containers are empty just to get some extra cash.
Also in regards to the statement that the 15 minute timer should be activated AFTER the hacking process is complete, I disagree with. The point of having a higher level hacking skill is so that you can hack the container faster before the miner can come and kill you. It also gives the miner an actual chance to kill the ore thief before any ore is lost.
An error that I have to point out in my idea is that I made the foolish mistake of making the cans require to be equal capacity and volume and have a huge capacity that I don't think ships can hold heh.
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Dominicus Tempest
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Posted - 2005.08.23 18:00:00 -
[3]
Yea but I would like something that would work for all sec space and would still allow ore thieving to be a viable profession. We need to create more professions in this game not reduce them.
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Dominicus Tempest
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Posted - 2005.08.23 22:18:00 -
[4]
The idea of putting a lock on an existing jet can and have it somewhat secure over its lifespan is a nice idea. I can agree with everything you said except the idea of multiple locks on it. The reason I disagree with multiple locks is that I believe that hacking the can should be viable as well as possible.
Although if the locks are fairly expensive to buy/make, then I would have no problem with it since then it takes into account for the miner to consider the cost vs reward. If they are mining scordite and can only fit a million isk's worth in an hour than it wouldn't be worth it to buy 3 250000 isk locks to keep it super secure.
But I really like the idea of utilizing locks on existing containers.
Oh and I left secure containers the way they are in the idea because I feel it gives the miners something that is COMPLETELY secure for them, though as small of space they have.
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Dominicus Tempest
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Posted - 2005.08.24 18:30:00 -
[5]
Oh and for those repliers who are saying just leave the system the way it is (since jet can mining is not intended), I think you need to start looking at these ideas because it seems that things are going to change soon and there's no point in trying to prevent it.
The best thing we can do is offer alternative ideas to what they may already have in plan that could make the game more fun for both miners and ore thieves and make more options in the game (rather than reduce viable options).
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